This undead elephant was modeled and rendered in 3dsmax. Created for Zoombies, a mobile game developed by High Voltage Software. This model, along with the monkey, were meant to be vaguely toy-like in appearance.
Monday, July 22, 2013
Sunday, July 21, 2013
Zombie Monkey!!!
This character was modeled and rendered in 3ds max. Created for Zoombies, a mobile game developed by High Voltage Software.
Friday, March 22, 2013
Drudge Drone (Hires-Game Varient)
I wondered what this character would look like if it were modeled for a PC game instead of the Wii. So here are the results. New mesh and textures. See the original Wii model and Zbrush images here!
Wednesday, March 20, 2013
SPAS12
This
gun was originally modeled to be used in The Conduit, a Nintendo Wii
game developed by High Voltage Software. The model was later used in
Conduit 2. Primarily modeled and textured in 3dsMax.
It should be noted that the version in game features a folding stock (added later in production), which I removed for these renders.
It should be noted that the version in game features a folding stock (added later in production), which I removed for these renders.
MP5K
This gun was originally modeled to be used in The Conduit, a Nintendo Wii game developed by High Voltage Software. The model was later used in Conduit 2. Primarily modeled and textured in 3dsMax.
Tec 9
This low poly gun was originally created for use in the Nintendo Wii game, The Grinder. Developed by High Voltage Software. Modeled in 3dsMax and textured in Adobe Photoshop.
Monday, March 18, 2013
A Shark w/ Robot Legs & Laser Eyes
Sunday, March 17, 2013
Friday, March 15, 2013
Colt 1911
Modeled for The Grinder (unreleased), a game developed by High Voltage Software for the
Nintendo Wii. Modeled in 3dsmax and Zbrush and textured using Photoshop.
Here are the texture files used with this model (Diffuse, normal, and spec).
Here are the texture files used with this model (Diffuse, normal, and spec).
The Cyberian Wolf
Created for Conduit 2, a game developed by High Voltage Software for the Nintendo Wii. Modeled in 3dsmax and textured using Photoshop.
These cybernetic killing machines bury themselves in the Siberian wastes, leaving only their sensor above the snow. Strong legs and a wedge shaped body help it burrow while it's razor-sharp, bottomless jaw leaves severed chucks of meat to fall free.
Thursday, March 14, 2013
The Drudge Drones
These characters were created for Conduit 2, a game developed by High Voltage Software for the Nintendo Wii. Modeled with Z-brush and 3dsmax. Textures painted in Z-brush.
Here are the final Wii models with variants.
I'm kind of a fan of the Free Drudge. They are the drones that had time to mature and free their minds from the Trust. When creating/modeling them, I liked to think that the first thing they did involved finding the nearest broom closet / janitors stash to dump paint on themselves. They didn't want to be mistaken for the "bad guys"! (the bad guys always lose)
Here are the final Wii models with variants.
I'm kind of a fan of the Free Drudge. They are the drones that had time to mature and free their minds from the Trust. When creating/modeling them, I liked to think that the first thing they did involved finding the nearest broom closet / janitors stash to dump paint on themselves. They didn't want to be mistaken for the "bad guys"! (the bad guys always lose)
Wednesday, March 13, 2013
The Thermite / Tearmite / Blindmite
These characters were created for Conduit 2, a game developed by High Voltage Software for the Nintendo Wii. Modeled with Z-brush and 3dsmax. Textures painted in Z-brush.
Here are the final Wii models and color variants.
Here are the final Wii models and color variants.
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